About
About
Hi, this is a personal development blog of Leon Arndt, a mobile Game Developer – Living in Hamburg, Germany. I started making games when I was ten years old and it has become a life-long passion.
You can contact me at leon.arndt.gamedev@gmail.com
Views expressed here are my own and not necessarily represent the position of my current or previous employer(s).
Employement
InnoGames GmbH (2022-Current). C# Unity and Java developer for Sunrise Village, a farming game for Android.
Xyrality GmbH (2020-2021). C# Unity and Web developer for Medieval Kingdoms, a city-building game for Android.
KwaQua Games (2017-2019). C# Unity developer for Mish Mash, a drawing game for Android for and Browser.
Deck13 Interactive Gmbh (2018). Game Design Intern. Worked on level design and game design for The Surge and The Surge 2.
Education
2020-2021 M.A. Games Master at HAW Hamburg. Hamburg, Germany
2016-2020 B.A. Animation & Game at Hochschule Darmstadt. Dieburg, Germany
Shipped Games
Sunrise Village, InnoGames GmbH, Android (2022). Farming game with adventure elements.
Medieval Kingdoms, Xyrality GmbH, Android (2022). City-building game in a medieval Europe setting.
Battle Hordes - Idle Kings, Xyrality GmbH, Android (2022). Mobile idle game in a medieval setting.
Desert Explorer, Broken Star GbR, Android (2021). City-building game about a wizard in the desert.
Horizon Beyond, Self-published (2019). VR game about flying through the clouds.
Scorch, Self-published (2018). First-person mystery game about solving a crime.
The Surge 2, Deck 13 Interactive GmbH (2019). Action role-playing game.
The Surge, Deck 13 Interactive GmbH (2017). Action role-playing game.