About
About
Hi, this is a personal development blog of Leon Arndt, a mobile Game Developer – Living in Hamburg, Germany. I started making games when I was ten years old and it has become a life-long passion.
You can contact me at leon.arndt.gamedev@gmail.com
Views expressed here are my own and not necessarily represent the position of my current or previous employer(s).
Employement
InnoGames GmbH (2022-Current). C# Unity and Java developer for Sunrise Village, a farming game for Android.
Xyrality GmbH (2020-2021). C# Unity and Web developer for Medieval Kingdoms, a city-building game for Android.
KwaQua Games (2017-2019). C# Unity developer for Mish Mash, a drawing game for Android for and Browser.
Deck13 Interactive Gmbh (2018). Game Design Intern. Worked on level design and game design for The Surge and The Surge 2.
Education
2020-2021 M.A. Games Master at HAW Hamburg. Hamburg, Germany
2016-2020 B.A. Animation & Game at Hochschule Darmstadt. Dieburg, Germany
Shipped Games
Cozy Coast, InnoGames GmbH, Android (2025). Casual merge game with light adventure elements.
Sunrise Village, InnoGames GmbH, Android (2022). Farming game with adventure elements.
Medieval Kingdoms, Xyrality GmbH, Android (2022). City-building game in a medieval Europe setting.
Battle Hordes - Idle Kings, Xyrality GmbH, Android (2022). Mobile idle game in a medieval setting.
Desert Explorer, Broken Star GbR, Android (2021). City-building game about a wizard in the desert.
Horizon Beyond, Self-published (2019). VR game about flying through the clouds.
Scorch, Self-published (2018). First-person mystery game about solving a crime.
The Surge 2, Deck 13 Interactive GmbH (2019). Action role-playing game.
The Surge, Deck 13 Interactive GmbH (2017). Action role-playing game.